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Fulfillment Registration, Survey, Project Update, THE INTERN

Super Mega Important

Hi Everybody!

Watch your mailbox and updates for the link to the backer survey. But before that, please go to https://www.griffonloregames.com/my-account/ and register with the email you use for Kickstarter! The new (stripped to the basics but retooled for account management and fulfillment) website is where we can apply digital products to your account and you can download them at will.

It’s also the software that we use to ship physical products and change your order.

Once you have registered (with your email that you use for Kickstarter!), please answer the survey when it shows up on Kickstarter or your mailbox. That is how we can match your registration on our website with your Kickstarter rewards.

To Summarize: 

1: Register on https://www.griffonloregames.com/my-account/ with your Kickstarter email

2: When Kickstarter prompts you, answer the survey (including your address)

3: On the backend, we’ll connect the rewards with your account on our website

4. When the PDFs are released you will immediately be able to download them

5. You can change your address anytime on our website up until we print the shipping label and stuff the books in the mail

A Small Digression

Kickstarter is pretty dang cool. A good chuck of our Kickstarter backers came from people browsing and searching. How Kickstarter works for campaigns after it’s over? Not so much cool. This is why there are so many custom and third-party Post-Campaign services. Our new website is geared towards distribution, and, unlike our prior site, if it gets bogged down we can easily scale it. Over time, we’ll snazzy it up, but it’s job right now is customer fulfillment and blog updates.

Project Update

Temple of Dvalin
Temple of Dvalin

Everybody is nailing it. The artwork is great, the maps are great, the adventure is great—and Christophe and I really wanted to ship by the end of the month, but that’s not going to happen. Mainly for two reasons:

1: Interior Design – Third Time is the Charm

Finding our interior designer was a much more difficult process than anticipated and we went through two separate design teams that were not meeting expectations before casting a wide net to find the third. Our new interior designer is now hard at work creating the templates for the book layout team. He’s super professional, a D&D and Pathfinder fan, and already has gone above and beyond to make up for the lost time.

2: More Content Than Planned For

In hindsight, we should have commissioned all of the maps and artwork and kicked off the campaign after they were all in draft mode. It’s super helpful seeing the maps and artwork while adventure writing. We plan to do this for the next module in Chronicles of the Celestial Chains Adventure Path, Beneath a Dreary Wave.

That’s a minor issue as the largest impact to our schedule is Curse of the Lost Memories is going to clock in somewhere between 130 and 150 pages (depending stat block style, font choice and the interior design). We keep reviewing the writing and wondering if we’re just going off and being verbose, putting in content that should be in the Kingdom of Lothmar Guide, being boring and blah, blah, blah. But no, we’re covering the necessary areas in a guided sandbox. While it’s mainly bad that we didn’t judge the page count properly, the content is highly useful.

Because we’ve significantly blown past 100 pages, we’re commissioning more interior artwork to break up any walls of text. As you can see by the examples included in this update, Ryan is nailing it. Our backers have made it clear they bought into the quality vision by driving over almost all of our stretch goals.

So on one hand, the project isn’t going to ship at the end of the month, on the other, it’s dramatically more content in the module that we campaigned on. We’re going to try super-hard to get the PDFs out by the end of July or somewhere close to it.

Larger Book

A larger book has higher printing cost and higher shipping cost. And that’s perfectly OK. We’re not going to bill any backers for this; please consider yourselves initial investors to what is shaping up to be one of the most epic hard fantasy module to hit the shelves.

Intern

We’ll be getting an INTERN soon. She’ll be a huge help and as soon as she arrives, we’ll get her an alias, but for now everyone can think of her as THE INTERN.

We’ll Say it Again

Thanks so much! We’re living a dream and we’re excited to get you this module. We really appreciate everyone’s support and can’t wait to get you guys the finished product.

LOW-LEVEL PCs ARE DELICIOUS
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Curse of the Lost Memories Cover Art!

Click on the image to download the full sized version in HD as a wallpaper.

We’re extremely pleased with this cover art. Oliver Wetter did an amazing job! You can see the progression of the cover by going to his website.

We’re not messing around here. We want you to think “Kick Ass Quality” every time you think of Griffon Lore Games.

And this book cover kicks ass.

Click to download full size wallpaper!
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See the Curse of the Lost Memories Cover Live at RPC Germany May 12 & 13!

And it. Is. Spectacular.

This is one for the ages folks. Oliver went above and beyond, and it is our desire that the quality of the content inside is as good as the outside.

You can see the cover before anyone else live in all its glory at Oliver Wetter’s shared booth at RPC-Germany – „Die Apokalyptischen Zeichner“ booth E-058 – F-059 on May 12th and 13th in Cologne.

Later, we’ll post the wallpaper to the Discord channel and then several days after that, here. At that point, you won’t be able to escape it, mwa-ha-ha-ha!

All the best,
Anthony Pacheco
Griffon Lore Games

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Curse of the Lost Memories Post Kick Update

Quite possibly, the most fun thing we can think of doing, all made possible by you, our Kickstarter backers. Christophe and I are in awe. Still. Again. Living the dream! The dream guys, the dreeeeeeeeeeeeeeeeeeeam!

Some housekeeping first!

Housekeeping

Backer Survey

The backer survey will be sent more towards our ship date. We will be collecting alternate digital distribution email addresses (if any) and physical addresses for shipping. We treat your personal data very seriously, and one of the higher-order rules for security and privacy is not to store data you don’t need. We don’t need anything right now, so we’re not collecting it. Please standby.

Upgrading Your Reward

Just send us email. We will tag you in the Kickstarter system as wanting to upgrade and around the time we are sending out surveys, we will send you an invoice for the difference. Please note this invoice will be from PayPal (which does accept credit cards without a PayPal account). We don’t have our own merchant system and won’t until we deliver Curse of the Lost Memories.

Progress Update

Where We At

The question of the day: where we at?

I would say we are on time. We might be delivering things on June 30th, but hey, it’s June, right?

We’ve gotten several public and private messages saying to take our time to deliver quality goods. We appreciate that commentary. We also don’t want to drag this project into summer because we need time to do business planning and execution. As a (current) two-man band with a bunch of helpful folks, we spent a considerable amount of time on the Kickstarter at the expense of business development. We know how to design, write and publish books. This needs to be a repeatable process, and to do that we need solid thinking on all aspects of the RPG business.

For example, a storefront. We need a place to go for people to buy our products outside of Amazon and other places such as DriveThru RPG. We have plans. Those plans need to meet reality. However, that reality takes a back seat to Curse of the Lost Memories delivery. We want this product to be the best RPG module money can buy.

Another example is fulfillment. We will need to spend less time stuffing things into boxes and more time designing and writing.

And to be blunt, we aspire to go beyond what RPG publishing does today. As a DM, I want to click on a button and get a high-quality hardcover, the PDF, the physical battle mats, a map portfolio I can print player maps from, and pre-painted 30mm-scale miniatures used in the encounters. Can Griffon Lore Games do that? The business-minded side of GLG says, man, that sounds like a lot of work.

But we sure would love to figure it out.

Does anyone else want that one-click All-The-Things experience? Leave a comment please.

Kingdom of Lothmar Guide

In the order of transparency, completing this guide in June as a physical book the way we want it to be is looking mighty iffy. We had as much interest in this book as we did Curse of the Lost Memories. This book will also serve as the blueprint to the rest of the campaign-centric material. We don’t want some simple PDF tack-on, we want the full meal deal. There are a lot of reasons to make this book stand out, so that is what we are shooting for.

So, we’re committed to giving backers a guide, but it looks like you’re going to get several different versions before the final product. And be aware that if you change your physical address between the time you get your first book and the printed campaign guide, you’ll need to make us aware of your new address.

Risks

Our singular risk is still the length of time it takes to play-test everything up to our standards and incorporate feedback. We have money, solid book publishing infrastructure and a motivated team. Luckily, modern layout software supports a high degree of dynamic text changes. Making an encounter three pages instead of two isn’t going to set us back a week. But we are hyper-aware of all the modules we ourselves played with encounters that seemed dramatically—off. That is not going to be an attribute of our RPG offerings, especially given our encounters will be difficult out of the gate.

Cover Art

Dudes. Spectacular doesn’t quite cover it. We’ll do a cover-art reveal when we have the finished goods back from Oliver, but wow. We asked Oliver to give us a cover that is a nightmare dream of the fantastic, and he’s gone above and beyond.

Stay tuned for this and more sneak-peeks!

Pathfinder 2E

So, that’s a thing.

Christophe and I saw this coming, we just didn’t know when. Well, August 2019 is going to be the release, with August 2018 as the play-test start, and we’re going to be into the 3rd book in the Chronicles of the Celestial Chains adventure path sometime next year.

Let’s be totally upfront: Pathfinder 2E is a very good thing for the RPG industry and Paizo in particular. I’ve seen some grumping about the need for it (as in, not needed), but the both from a creative and business ends, Paizo needed to rev their rule-set. D&D 5E is a fresh take on old concepts. And without a lot of marketing, Wizards is selling it faster than they can print it. There is more than enough demand for fresh ideas and good refinements for Fantasy RPGs, Pathfinder included.

What does that mean for Griffon Lore Games and our backers?

We’re committed to a conversion PDF for all our Pathfinder 1E works. Unless most of our Pathfinder backers want us to switch over mid-campaign, Chronicles of the Celestial Chains AP is a Pathfinder 1E product. If our backers want us to switch over, we will, but we don’t see that desire right now.

Then again if you would have told me that Wizards, after D&D 4E sliding into oblivion, would produce an update so popular they sold out of their entire inventory, I would have doubted that would happen, too.

That’s it. Expect more updates as we approach June!

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Thank you!

This was our first Kickstarter campaign and it went beyond our biggest expectations! We are super proud that our vision and passion spread to almost 400 backers and now that we have your support, the adventure really starts. We will hard at work over the next few months to deliver a product of great quality and meet all the deadlines we talked about. Please connect with us here, on Facebook or on our Website to receive all the updates we will share along the way. See you on the Wailmoor! Thank you again for making this possible.

We are totally excited about bringing Curse of the Lost Memories to you.

The Griffon Lore Games team
Christophe & Anthony
www.griffonloregames.com

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Book Interior Reveal: Silas’s Tower

We want to give you another concrete example of the cartography we are including in the book. This is Silas’s Tower designed by Christophe and illustrated by Tad Davis.

love this tower!

The encounter around this tower is something interesting, that’s for sure. Don’t let the current lived-in look fool you. The demon trapped on the third floor should be an indication things are not fine by any stretch.

This is a low-res version of what will appear in the Map Portfolio. This version doesn’t have room numbers, so would be well-suited for a VTT like Roll20 or Fantasy Lands. In the physical book, we’re putting a version with room numbers on a half-page for the DM to reference with the resultant encounter.

We’ll be showing off a preview of that encounter next month—to our backers. If you haven’t backed yet, you have until early morning of Feb. 22 to do so. Click here to do so!

In the Wailmoor, there are a number of places PCs can “clean out” in order to establish a base of operations. While Silas’s Tower is a ruin (the floors above the third are collapsed), it has unique, magical properties the PCs can exploit to their benefit.

Assuming they can deal with the tower’s defenses and the trapped demon, of course. I’ve nicknamed this tower “The Tower of Broken Dreams” and it’s quite possible some PCs won’t even make it past the stairway entrance.

One possibility is the PCs can even leave the trapped demon be while they use Silas’s Tower as a base of operations in the Wailmoor.

Spoiler: not recommended.

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Stretch Goal #2 Reached: Mohr Maps! And Have a Video Update

BOOM! Another Stretch Goal Reached! Mohr Maps! WE LOVE ALL OF YOU!

This makes the Map Folio just that more awesome. And if you’re on the printed map tier, you are getting a heck of a deal. You’ll open the shipping tube and out pours high-quality MAP GOODNESS you don’t normally see in adventure path modules.

Stretch Goal #3 is Kicked into High Gear Interior Design and Artwork. We’re going to go crazy with functional, but highly stylish-artistic, interior art. We’re talking opening the book and going whoa. And the book layout. Will be. So incredible!

Please back us on Kickstarter!

Have a video update, in which Anthony talks about Hard Fantasy.

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Curse of the Lost Memories Video Update 1

BOOM! We’ve flown past a stretch goal and marching towards another!

In this video update I talk about art styles. The next video update we’ll talk about hard fantasy and Curse of the Lost Memories.

Be sure to back us on Kickstarter if you haven’t already. Back early! Back Often!

Best Regards,
Anthony