Fire on Claymore Woods

$9.99

 A vain Celestial, drunken fairies, one Spider of Unusual Size, and plotting druids…


…make the second chapter of the
Circle of the Blood Moon campaign!

Designed to run with Burials of Teganshire or as a standalone module.

For character Levels 3 to 5.

Fire on Claymore Woods follows the action of the previous module, Burials of Teganshire. It picks up where the last module left off, with the PCs having resolved the mystery of what destroyed the magically protected bridge into the village and introduces the Circle of the Blood Moon, a conclave of secretive druids toying with planar travel and obsessed with opening an ancient Vault buried somewhere in the woods east of the village. PCs will have to decide the status of their relationship with the druids, eventually, prepare the defense of the village, and decide if they want to play prey or hunter.

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Description

 A vain celestial
Drunken fairies
One Spider of Unusual Size
and Plotting druids…


…make the second chapter of the
Circle of the Blood Moon campaign!

Designed to run with Burials of Teganshire or as a standalone module.

For character Levels 3 to 5.


The small village of Teganshire hails the PCs as the heroes who figured out the village workers’ fate and prevented some lunatic druid from harming more of them. When a Celestial, in all its winged glory, shows up in Teganshire, the town once again turns to the PCs for help. This time, the village itself is in danger as collateral damage between feuding, extraplanar parties. The heroes of Teganshire will have to plan the immediate defense of the town and think ahead to remove it from the crossfire.

Fire on Claymore Woods follows the action of the previous module, Burials of Teganshire. It picks up where the last module left off, with the PCs having resolved the mystery of what destroyed the magically protected bridge into the village and introduces the Circle of the Blood Moon, a conclave of secretive druids toying with planar travel and obsessed with opening an ancient Vault buried somewhere in the woods east of the village. PCs will have to decide the status of their relationship with the druids, eventually, prepare the defense of the village, and decide if they want to play prey or hunter.

A Challenging Campaign Setting Agnostic, Modular Adventure

We wanted to put modular back into the module. The Kingdom of Lothmar is our setting, and in the appendix of the module, we guide how to play this adventure in Lothmar. However, we designed it so that if you want to play the module in your campaign world, you totally can. How do we achieve that? First, the module’s action is local; it spans an area of about 15 miles wide that you can easily plug into your preferred setting. Also, we made sure to strip any lore or NPC behavior that would not apply to most game worlds, offering the possibility to play it as it is or DMs to add their custom lore-specific content to their liking.

Heroic Content for Heroic PCs

We want players to feel like heroes. Our modules are challenging and complex because players do not like to feel their progression is undeserved. Nothing beats a party of players cheering at each other after a tough battle. We also believe that actions should have consequences, and our modules include many different possible endings based on how the players behaved. Motivated and plausible NPCs support compelling stories. Every important NPC has motivations and perspectives, giving DMs the tools to bring the environment to life.

Stuffed with Amazing Maps and High-Quality Goodness!

First, the maps: We’re pretty proud of them and excited to put them in your hands. We humbly think we have the best maps in the industry!

This module comes with maps-you-can-play-with. Our maps are no mere fancy illustrations for the book; they are immersive tools for players and DMs. The maps presented in the module are of small enough scale that, again, you can plug them into your world. We think of maps as story generators: when characters need to travel from one locale to another, a rich and detailed map turns that journey into an adventure.

  • Kandra Full Page Map by Anna Meyer
  • Claymore Woods Overland Zoom Map by Anna Meyer
  • Teganshire Village Battle Map by Daniel Hasenbos

Fire on Claymore Woods is 36 pages with an easy-to-use layout, printed on 70lb paper using premium color printing. The PDF includes a free 16-page PDF of the Viscounty of Kandra Gazetteer. Buy today; you won’t be disappointed!


 

Additional information

Book Type

5E PDF, Pathfinder 1E PDF