
Burials of Teganshire
$9.99 – $19.99
Staying alive…
…will be the least of your troubles.
The road through Tegan's Bridge is not safe anymore.
The small village of Teganhsire is in disarray as the workers sent to repair the bridge never came back to town, and rumors spread that a monster has killed them all. Hired PCs investigate the situation but find themselves thrown into a maelstrom of druidic intrigue and repercussions of an old feud between the village and forest spirits.
Burials of Teganshire is a module for level 1-3 characters the DM can use in any campaign setting (commercial or homebrew). It is the first module of the Circle of the Blood Moon adventure path that will take characters to level 10, through a long campaign filled with complex encounters and ancient mysteries.
Burials of Teganshire is 30 pages, printed on 70lb paper using a premium color printing technique. The PDF includes a free 16-page PDF of the Viscounty of Kandra Gazetteer. Buy today; you won't be disappointed!
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This product has multiple variants. The options may be chosen on the product page

All the Things Pathfinder 1E PDFs v1
$62.95
This bundle contains all the
Circle of the Blood Moon Pathfinder 1E PDFs v1 up to
Trials of Arcadia!
- Burials of Teganshire
- Fires on Claymore Woods
- Trials of Arcadia
- Viscounty of Kandra Gazetteer
- Faiths of Lothmar
It also contains the
Digital Map Bundle with every map we've sold and produced.
Also included is
Curse of the Lost Memories, our premier mega-module, with over 200 pages, and its PDF supplements.
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Fire on Claymore Woods
$9.99
A vain Celestial, drunken fairies, one Spider of Unusual Size, and plotting druids...
...make the second chapter of the Circle of the Blood Moon campaign!
Designed to run with Burials of Teganshire or as a standalone module.
For character Levels 3 to 5.
Fire on Claymore Woods follows the action of the previous module, Burials of Teganshire. It picks up where the last module left off, with the PCs having resolved the mystery of what destroyed the magically protected bridge into the village and introduces the Circle of the Blood Moon, a conclave of secretive druids toying with planar travel and obsessed with opening an ancient Vault buried somewhere in the woods east of the village. PCs will have to decide the status of their relationship with the druids, eventually, prepare the defense of the village, and decide if they want to play prey or hunter.Select options
This product has multiple variants. The options may be chosen on the product page